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Procedural materials tutorial – Substance in Unity

This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply them to a mesh and edit parameters. What are Substance...

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Art Assets – best practice guide

Unity supports textured 3D models from a variety of programs or sources. This short guide has been put together by games artists with developers at Unity, to help you create assets that work better...

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Learn Unity – Update #1

First off thanks to everyone who has commented or emailed regarding our first blog post about the new learn area of the website we’re working on. We have a couple of updates to share with you so I...

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Learn Unity Update #3 : Phase 1 and Lab Testing

Here at Unity, since last August we’ve been pushing ahead with our plan to create a totally new learning area on the site, and as a larger concept – a new focus on the web for people young and old who...

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Turn your character into a player!

This blog post will run you through the steps to import, animate and control your character as a player in Unity. It is designed to be 3D package agnostic, so whether you use Max, Maya, Blender or any...

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Get Started in Unity with Interactive Tutorials

Interactive Tutorials are a new fully interactive way of getting started in Unity. The new Tutorial panel in Unity 2017.2 guides you and responds to your actions, leading you through a series of...

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A new way to learn Unity: Game development from A-to-Z

New to Unity? Start building with Unity Game Dev Courses and create your own dungeon crawler game, Swords and Shovels. Learn by building Learn Unity and game development from start to finish with Unity...

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Making cool stuff with ScriptableObjects

I’m Matt Schell, the Senior Screencaster on the Online Evangelism team at Unity. I make stuff in Unity and teach others how to do it via our Twitch channel and on YouTube. I’ve produced some online...

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Introducing 2D Game Kit: Learn Unity with drag and drop

The Explorer 2D Game Kit is a collection of mechanics, tools, systems and assets to hook up gameplay without writing any code. We’ve also created a game example using these systems, so you can see how...

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So long, Brackeys, and thanks for all the gamedev tutorials!

The amazing Brackeys is closing up shop. This team of legends is moving on to other endeavors, and we want to express our gratitude for their contributions to the Unity community. Thanks for inspiring...

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